Rabu, 28 Juni 2017

Character Balance Revamp – Check It Out!

Elsword

Elsword (Base) Aura of Vitality [PVP] Aura of Vitality effect will be decreased
Iron Body Haste trait changes to > Regenerating (1) Trait
Rune Slayer  Magic Chain Activation chance increase from 5% to 10%
Magical Defense decrease will hcnage according to level from 10, 20, 30, 40% > 15, 20, 25, 30%

Infinity Sword

Phantom Sword Light trait changes to Empowered trait
  Infinity Strike [Dungeon] Sword Storm (Physical): 140% Multi hit
Shockwave (Physical: 864%[PVP] Sword Storm (Physical): 56% Multi hit
Shockwave (Physical): 345%

 

Aisha

Dimension Witch Magic Staff MP gained will increase according to level from 2, 4, 6, 8% to 5%
Time Haste Cooldown decreases from 30% to 20%

 

Rena

Wind Sneaker Back Kick The difficulty of Back Kick [Enhanced] in using the trait will be improved
Night Watcher Hunter’s Ability Damage increase according to level changes from 5, 15, 25, 30% to 5, 10, 15, 20%

 

Eve

Eve (Base) Mega Electron Ball Fatal trait changes to Regenerating (2) trait

 

Ara

Asura Spell: Spiritual Eye Defense penetration will only be applied to command attacks
Cooldown time decreases according to levels from 5, 7.5, 10, 12.5% to 5, 10, 15, 20%
Awakened Will: Asura Additional 10 seconds will be added to reactivating time of HP Recovery
Specter Power Release MP Recovery according to levels will be changed from 2, 4, 6, 8 to 3.

 

Elesis

Elesis
(Base)
Knight of Gale [PVP] Knight of Gale effect will be decreased
Grand Master Sword of Victory Light trait changes to > Regenerating (1) Trait
Initiate The duration in which Flinch will affect enemies has been increased by 30%
Damage increase according to levels have been changed from 5, 10, 15, 20% to 15, 20, 25, 30%
The Knight Captain Stat increase changes have been decreased from 6% to 3%
Blazing Heart Invincible Flame Max Stacks has been decreased from 10 stacks to 3 stacks
 

Crimson Avenger

  Dark Force Gale/annihilation Gauge Gain & Consume Rates have decreased according to levels from 15, 30, 45, 50% to 5, 10, 15, 20%
HP Recovery Rate from Command and Skill Attacks according to levels changes from 15, 20, 25, 30% to 2.5, 5, 7.5, 10%
Attack Damage from Command and Skill Attacks will decrease from 6, 9, 12, 15% to 2.5, 5, 7.5, 10%
Revenge of Blood HP Gain according to levels will decrease from 5, 10,15, 20% to 2.5, 5, 7.5, 10%
Overflowing Blood [PVP] Activated when HP 50% or below changes to 25% or below
 Awakened Will: Crimson Avenger [PVP] [Knight of Darkness]
Activation required condition changes from 65% HP or below or 30% HP or below
[Common][Revenger]
Critical Damage increase changes from 5% to 3%
When doing Normal/Active attacks, HP increases from 1% to 0.5%

 

Ain

Arme Thaumaturgy Fragarach When being attacked, cooldown time increases from being doubled (*2) to 45 seconds
Fessel Heilig Glaypnir duration changes from 15 seconds to 10 seconds
Enemy’s defense decrease changes from 30% to 10%
Erbluhen Emotion Elfe When being attacked, cooldown time increases from being doubled (*2) to 45 seconds
Vertrauen Melodie MP Recovery has been changed from 15 to 5
Magical Attack Increase has been reduced from 20% to 10%
Damage Reduction has been reduced from 40% to 10%

 

Time Stop will be decreased for the following class and their skills:

Blade Master Flash
Rune Slayer Triple Saber
Infinity Sword Sword Fall
Infinite Chaser
Dimension Witch Impact Zone
Night Watcher Karma
Trapping Arrow – Fungus
Iron Paladin Crack Crusher
Deadly Chaser Deadly Shot
Tactical Trooper Tactical Field
Crimson Avenger Chaser Sword
Lunatic Psyker Stasis Field
Master Mind Force Field
Demonio Abyss Sniper
Demonic Rush

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