Elsword
Elsword (Base) | Aura of Vitality | [PVP] Aura of Vitality effect will be decreased |
Iron Body | Haste trait changes to > Regenerating (1) Trait | |
Rune Slayer | Magic Chain | Activation chance increase from 5% to 10% Magical Defense decrease will hcnage according to level from 10, 20, 30, 40% > 15, 20, 25, 30% |
Infinity Sword |
Phantom Sword | Light trait changes to Empowered trait |
Infinity Strike | [Dungeon] Sword Storm (Physical): 140% Multi hit Shockwave (Physical: 864%[PVP] Sword Storm (Physical): 56% Multi hit Shockwave (Physical): 345% |
Aisha
Dimension Witch | Magic Staff | MP gained will increase according to level from 2, 4, 6, 8% to 5% |
Time Haste | Cooldown decreases from 30% to 20% |
Rena
Wind Sneaker | Back Kick | The difficulty of Back Kick [Enhanced] in using the trait will be improved |
Night Watcher | Hunter’s Ability | Damage increase according to level changes from 5, 15, 25, 30% to 5, 10, 15, 20% |
Eve
Eve (Base) | Mega Electron Ball | Fatal trait changes to Regenerating (2) trait |
Ara
Asura | Spell: Spiritual Eye | Defense penetration will only be applied to command attacks Cooldown time decreases according to levels from 5, 7.5, 10, 12.5% to 5, 10, 15, 20% |
Awakened Will: Asura | Additional 10 seconds will be added to reactivating time of HP Recovery | |
Specter Power Release | MP Recovery according to levels will be changed from 2, 4, 6, 8 to 3. |
Elesis
Elesis (Base) |
Knight of Gale | [PVP] Knight of Gale effect will be decreased |
Grand Master | Sword of Victory | Light trait changes to > Regenerating (1) Trait |
Initiate | The duration in which Flinch will affect enemies has been increased by 30% Damage increase according to levels have been changed from 5, 10, 15, 20% to 15, 20, 25, 30% |
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The Knight Captain | Stat increase changes have been decreased from 6% to 3% | |
Blazing Heart | Invincible Flame | Max Stacks has been decreased from 10 stacks to 3 stacks |
Crimson Avenger |
Dark Force | Gale/annihilation Gauge Gain & Consume Rates have decreased according to levels from 15, 30, 45, 50% to 5, 10, 15, 20% HP Recovery Rate from Command and Skill Attacks according to levels changes from 15, 20, 25, 30% to 2.5, 5, 7.5, 10% Attack Damage from Command and Skill Attacks will decrease from 6, 9, 12, 15% to 2.5, 5, 7.5, 10% |
Revenge of Blood | HP Gain according to levels will decrease from 5, 10,15, 20% to 2.5, 5, 7.5, 10% | |
Overflowing Blood | [PVP] Activated when HP 50% or below changes to 25% or below | |
Awakened Will: Crimson Avenger | [PVP] [Knight of Darkness] Activation required condition changes from 65% HP or below or 30% HP or below [Common][Revenger] Critical Damage increase changes from 5% to 3% When doing Normal/Active attacks, HP increases from 1% to 0.5% |
Ain
Arme Thaumaturgy | Fragarach | When being attacked, cooldown time increases from being doubled (*2) to 45 seconds |
Fessel Heilig | Glaypnir duration changes from 15 seconds to 10 seconds Enemy’s defense decrease changes from 30% to 10% |
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Erbluhen Emotion | Elfe | When being attacked, cooldown time increases from being doubled (*2) to 45 seconds |
Vertrauen Melodie | MP Recovery has been changed from 15 to 5 Magical Attack Increase has been reduced from 20% to 10% Damage Reduction has been reduced from 40% to 10% |
Time Stop will be decreased for the following class and their skills:
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