Heroes Assemble
- Heroes Assemble Buff will now be applied based on the number of final matching members only:
Matched players | Heroes Assemble | Effect |
1 | Lv.4 | Physical/Magical Attack increases by 123% |
Defense and HP increases by 39% | ||
2 | Lv.3 | Physical/Magical Attack increases by 88% |
Defense and HP increases by 32% | ||
3 | Lv.2 | Physical/Magical Attack increases by 53% |
Defense and HP increases by 25% | ||
4 | Lv.1 | Physical/Magical Attack increases by 18% |
Defense and HP increases by 18% | ||
4 (When entering the dungeon with ‘Start with current members’ option) |
(None) | (None) |
- The wait time for dungeon auto-matching from Elder to Lanox has been changed so that parties will be created quicker even if not all 4 members are there (except Shadow Forest in Elder, Special/Event Dungeons]
Dungeon & PVP
- When soloing Elrianode City, the number of summoned monsters in the area will be the same as the number of monsters when in a party.
- When a character is revived by a party member, the achievement count of the character revived will no longer increase. Only the achievement count of a character that actually used the stone.
- When you use Skill Slot Change Medal in the waiting room for sparring, skill slot will be shown normally. (used to look locked sometimes)
Others
- The amount of reward items will now be shown on Quest Complete UI
- The number of Stackable Items will now be shown on the Item Mall Storage
- Effect of [Cobo] Guild Base Fatigue Recovery Service will now change as below:
Before change | After change |
When visiting Guild Base, HP, MP, Cooldown time will be recovered. | When visiting Guild Base, HP, MP, Cooldown time will be recovered. (Except Hyperactive) |
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