Rabu, 06 Desember 2017

Heroes Assemble & Other Revisions

Heroes Assemble

  • Heroes Assemble Buff will now be applied based on the number of final matching members only:
Matched players Heroes Assemble Effect
1 Lv.4 Physical/Magical Attack increases by 123%
Defense and HP increases by 39%
2 Lv.3 Physical/Magical Attack increases by 88%
Defense and HP increases by 32%
3 Lv.2 Physical/Magical Attack increases by 53%
Defense and HP increases by 25%
4 Lv.1 Physical/Magical Attack increases by 18%
Defense and HP increases by 18%
4
(When entering the dungeon with ‘Start with current members’ option)
(None) (None)
  • The wait time for dungeon auto-matching from Elder to Lanox has been changed so that parties will be created quicker even if not all 4 members are there (except Shadow Forest in Elder, Special/Event Dungeons]

 

Dungeon & PVP

  • When soloing Elrianode City, the number of summoned monsters in the area will be the same as the number of monsters when in a party.
  • When a character is revived by a party member, the achievement count of the character revived will no longer increase. Only the achievement count of a character that actually used the stone.
  • When you use Skill Slot Change Medal in the waiting room for sparring, skill slot will be shown normally. (used to look locked sometimes)

Others

  • The amount of reward items will now be shown on Quest Complete UI
  • The number of Stackable Items will now be shown on the Item Mall Storage
  • Effect of [Cobo] Guild Base Fatigue Recovery Service will now change as below:
Before change After change
When visiting Guild Base, HP, MP, Cooldown time will be recovered. When visiting Guild Base, HP, MP, Cooldown time will be recovered.
(Except Hyperactive)

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