Selasa, 15 Juni 2021

06/23 Revamp Pre-Announcement

  1. Certain Master Road Region Dungeon Difficulty Adjustment
    Master Road region dungeon [Hell Mode] has groggy pattern to allow players to deal damage and was designed to clear the dungeon once you go through several groggy pattern even if it could be time-consuming. However, for players in the process of building up their character, it requires significant amount of time to clear [Hell Mode] as they have to go through the groggy pattern multiple times. In order to relieve players of some required play time, we will decrease the damage reduction for Master Road dungeon NPCs. Additionally, certain Master Road dungeons with significantly lower clear rate will have their difficulty adjusted.
     
    Common – Hell Mode
    – NPC Damage Reduction will be decreased before/after groggy pattern after entering Master Road dungeon Hell Mode phase 2.
    Spirit Sanctum – Normal/Hell Mode
    –  When Ventus / Lincy separate, their HP will decrease.
    –  When Ventus / Lincy separate, the interval between attacks will be longer.
    –  When they join, the interval between Ventus’s attacks will be longer.
    Water Dragon’s Compass – Normal/Hell Mode
    – Denif’s shield damage reduction will be decreased.
    –  When Denif’s shield regenerate after being destroyed, the regenerated shield’s HP will be decreased.
    –  Chilling Cold debuff will be increased to total of 10 stacks.  Movement Speed/Jump Speed reduction amount per stack will be decreased.
    –  Chilling Cold debuff stack required to get Freeze debuff will be increased to 10.
    –  Pattern signaling the Ice Pillar summon will be longer.
    –  Ice Pillar damage will be decreased.
    –  Denif’s Orb’s attack will no longer ignore invincibility.

     

  2. Certain Pruinaum Region Dungeon Difficulty Adjustment
    In case of Glacial Land, it was required for all party members to gather in one place in order to move on to the next stage even after clearing the stage. However, because of the different devices causing inconveniences such as requiring time for all party members to gather, we decided to alleviate this issue. In case of Old Village Site, the inconveniences caused by Drugger Plants and Exploding Plants, as well as the summon area requiring a significant amount of time to clear, will be adjusted to alleviate the overall play time issue.
     
    Glacial Land
    – Stage 1 Ice Floor remaining time will be increased
    – When falling after clearing Stage 1, 2 sub stages, you will be respawned slightly in front of the falling site.
    Old Village Site
    – Quark’s interval between throwing rocks will increase.
    –  Drugger Plant notice range will increase. (This is to lessen the inconvenience that arise from Drugger Plants being invincible until it becomes aware of the player)
    –  Drugger Plant will be damaged with Special Active skills.
    –  When Exploding Plant is attacked, it will no longer be knocked down, instead will be flinched. (All Exploding Plant within Pruinaum region will be changed in the same way.)
    – Stage 3 Quark / Antiquark max defeat count will be adjusted from 100 → 60.
    – Stage 3 Boss weakening debuff enemy defeat count will be adjusted from 25/50/100 → 20/40/60.
    – Stage 3 max progress time is decreased.
    –  Meson rolling attack will no longer be invincible.
    – The rolling pattern after first invincibility when Meson’s HP becomes 50% or lower will be removed.
    ※ The changed ED/EXP gain amount due to the changes made to the monsters and summon stage duration decrease will be adjusted so players will still gain the same amount of ED/EXP as before.

     

  3. El Resonance 1~300 Level EXP Requirement Decreased
    We will adjust the required EXP amount for ERP 1~300 to allow faster growth for new, returning adventurers and to match the ERP stats that will be ideal for later dungeons.

    – ERP EXP amount required for Lv. 1~100 will be decreased by around 50%.
    – ERP EXP amount required for Lv. 101~200 will be decreased by around 30%.
    – ERP EXP amount required for Lv. 201~300 will be decreased by around 20%.
    ※ ERP level and EXP percent will remain the same even after the updated.
    ※ Max ERP level is Lv. 999.

  4. El Resonance Stat Support Quest Increase
    In order for Adventurers to have more variety of experience through El Resonance, we will add El Resonance support quests by level.

    ※ The quests can be cleared 1 per account, and once you reach a certain ER level, you can obtain rewards related to ERP through the quest.
    ※ Even if you achieved the required ERP level, you will need to clear the quests in order to receive the reward.
     

    Quest Name Accept Requirement Clear Requirement Quest Reward
    Various Power of El Resonance 1 Level. 99, El Resonance Level. 10 Achieved Clear Post-Elrianode Region dungeons 5 times [Luriel] Elria’s Blessing (30 Days) x1
    Various Power of El Resonance 2 Resonance Level. 50 Achieved Clear Post-Elrianode Region dungeons 10 times [Luriel] El Resonance Point Reset Coin x50
    Various Power of El Resonance 3 Resonance Level. 100 Achieved Clear Post-Elrianode Region dungeons 100 times [Luriel] El Resonance Page Expansion x1
    Various Power of El Resonance 4 Resonance Level. 150 Achieved Clear Post-Elrianode Region dungeons 10 times [Luriel] El Resonance Point Reset Coin x50

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