Selasa, 01 Maret 2022

March 2nd Patch Notes

[Maintenance Schedule]
2022-03-02 00:00 ~ 2022-03-02 03:00 PST
[Contents]
  • Tirnog Dungeon
    • Shadow Earl’s Castle
  • Character Balance Update
  • PvP League Reset
[Events]

★ Added

  • Tirnog Dungeon Update Event 3
    (2022-03-02 00:00 ~ 2022-03-15 23:59)

★ Ended

  • Tirnog Dungeon Update Event 2
    (2022-02-16 00:00 ~ 2022-03-01 23:59)
[Cash Items]

★ Added

  • Summon Stone: Melo
    (2022-03-02 00:00 ~ 2022-03-29 23:59)

★ Ended

  • Noah Black Mass Ice Burner
    (2022-01-05 00:00 ~ 2022-03-01 23:59)
[Announcements]

 New Dungeon Update

  • New Dungeon, “Shadow Earl’s Castle’ is now updated.
  • You can enter Tirnog region dungeons after clearing [Epic] Entering Tirnog
Dungeon Name Requirement Demon Realm Debuff # of players
Shadow Earl’s Castle Lv. 99
CP: 3,750,000 or higher
90% 1~4

 

 Tirnog Dungeon Improvement/Fixes

Theme Park Entrance
– Fixed dropping to the ground when using forward moving skills on top of the Parade Float.
– Parade Float receives more damage.
Tricky House
– The Queen will teleport less frequently on the Chess Stage.
– Transition to the following stage after clearing the Chess Stage will be faster.
Puppet Theatre
–  Checking skill use that increase gauge on normal stage will be checked at 1.5 sec. intervals. (But Puppet Master’s Forced Pattern (Order) will be checked the same as before.)
Concert Mania
–  You’ll gain more opportunities to obtain Tasma Aura.
Tirnog Reagion Daily Quest
– [Tirnog] Shadow Aura quest’s reward will be increased from 200 Tenebrous Aura → 300 Tenebrous Aura.

 

Character

[Common]

  1. When using character transformation skill during awakening, it will no longer show the look of the transformation skill after the awakening ends.
  2. Fixed being able to transport in to other players’ area when using monster chasing/homing skills in Elrianode City.

[Add][Lunatic Psyker]

  1. Part of Fantasy Tracer skill’s tooltip has changed.
    • Before- Can be used while knocked down. (Cannot use while being attacked)
    • After- Can be used when getting up from knockdown. (Cannot use while being attacked)

[Dominator]

  1. Fixed [Enhanced] effect not being applied to [Mod] Install – Ultimate Fury.

★ Dungeon/PvP/Field

  1. Fixed so when suicide/killing ally in ‘Sparring > Team Death Match’, the opponent will receive the point (For Kill/Assist the character that dealt the killing blow with the most damage will obtain the score.
  2. The message that shows up when Uno Hound from Commercial Area 1 uses ground destruction skill will be removed as it does not fit the situation.
  3. Fixed monsters from other player’s zone being attacked in specific situations in Elrianode City.
  4. Fixed being unable to attack certain airborne monsters in Theme Park Entrance because they get stuck outside the map.
  5. Fixed Tirnog region monster Betty reacting to damage to be knocked down.
  6. Fixed not being able to hit the lever in certain situations in Abandoned Manor.
  7. In Plegas’s Labyrinth phase 1, fixed the direction little crystal is pointing not matching with the direction of the attack.

★ Item

  1. Beginner’s Secret Dungeon Armor and Accessory can be registered in Magic Wardrobe.

★ ETC

  1. Fixed my party member’s accessory being visible at an abnormal location depending on your specific location or situation in Dungeon/PvP.
  2. Fixed costume suit look being overlapped with the basic costume look when switching titles.
  3. Fixed occasionally transporting to the field you’ve transported to your El Housed from, when using Cobo Express to move to a village from inside the El House.
 
[Character Balance]
Character Mod Skill Name Before After
Elsword   Way of the Sword   Aura of Vitality effect has been adjusted.

Vitality skill MP cost decrease effect has been adjusted.
30% (PvP: 10%) → 30% (PvP: 5%)

Dark Magician   Poisonous Cloud   Poisonous Fog distance is decreased.
Dimension Witch   Impact Zone   Space Crash multi hit number and distance is decreased.
Dimension Witch   Space Distortion   Fixed skill tooltip to include information about Multi Hit.

Energy core has been modified to no longer follow the path.
Energy core advancing speed increased and duration decreased.

Wiz Magician   Enough Mineral [Dungeon]
Mineral (Physical): 1000% Multi Hit
Explosion (Physical): 2927%
Movement/Jump Speed Increase: 10%
– Duration: 5 sec.

[PvP]
Mineral (Physical): 361% Multi Hit
Explosion (Physical): 1056%
Movement/Jump Speed Increase: 5%
– Duration: 5 sec.

Number of Minerals formed and distance it travels are increased.
Minerals are fixed to form along the path.

[Dungeon]
Mineral (Physical): 1000% Multi Hit
Explosion (Physical): 2927%
Movement/Jump Speed Increase: 20%
– Duration: 5 sec.

[PvP]
Mineral (Physical): 361% Multi Hit
Explosion (Physical): 1056%
Movement/Jump Speed Increase: 10%
– Duration: 5 sec.

Lord Azoth   [Mod] Enough Mineral   Blackhole range increased and pulls in enemies faster.
Wind Sneaker   Awakened Will: Wind Sneaker [Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%

[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%

[Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%

[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 9%

Grand Archer   Awakened Will: Grand Archer [Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%

[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%

[Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 18%

[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 20%
Special Active Skill Damage Increases: 9%

Night Watcher   Awakened Will: Night Watcher [Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 30%
Special Active Skill Damage Increases: 18%

[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 30%
Special Active Skill Damage Increases: 18%

[Dungeon]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 30%
Special Active Skill Damage Increases: 18%

[PvP]
MP Recovery upon Natural Energy Consumption: 3
Nature’s Energy Activation Chance: 30%
Special Active Skill Damage Increases: 9%

Blade Master O Sharp Charge [Dungeon]
Frontal Slash (Physical): 4876%
Injury Duration: 5 sec.

[PvP]
Frontal Slash (Physical): 1326%
Injury Duration: 5 sec.

[Dungeon]
Frontal Slash (Physical): 3566%
Injury Duration: 5 sec.

[PvP]
Frontal Slash (Physical): 969%
Injury Duration: 5 sec.

Veteran Commander   Deadly Raid   The punch after the first punch will not be invincible, but will be in Super Armor state.

MP cost is adjusted.
100 → 120

Cooldown time is adjusted.
8 sec. → 10 sec.

Nova Imperator   Master of Warfare [Dungeon]
Command Attack Power Increase: 10%
[Heat Detection] – Critical Stat increase per Stack: 5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 200
– Max Stack MP Recovery per sec.: 20
– Max Stack Critical Damage Increase: 10%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)

[PvP]
Command Attack Power Increase: 5%
[Heat Detection] – Critical Stat increase per Stack: 2.5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 20
– Max Stack MP Recovery per sec.: 5
– Max Stack Critical Damage Increase: 5%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)

[Dungeon]
Command Attack Power Increase: 10%
[Heat Detection] – Critical Stat increase per Stack: 5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 100
– Max Stack MP Recovery per sec.: 20
– Max Stack Critical Damage Increase: 10%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)

[PvP]
Command Attack Power Increase: 5%
[Heat Detection] – Critical Stat increase per Stack: 2.5%
– Duration: 20 sec.
– Max Stack Allies’ MP Recovery: 10
– Max Stack MP Recovery per sec.: 0.5
– Max Stack Critical Damage Increase: 5%
– Max Stack Effect Duration: 10 sec. (Cooldown: 5 sec.)

Venom Taker   Sprout   The sword aura has been modified to follow the path.
Mutant Reaper   Deathly Guide [Dungeon]
Special Active Cooldown Decrease: 15%
Valasia Response Skill Damage Increases: 15%

[PvP]
Special Active Cooldown Decrease: 7.5%
Valasia Response Skill Damage Increases: 7.5%

[Dungeon]
Special Active Cooldown Decrease: 20%
Valasia Response Skill Damage Increases: 23%

[PvP]
Special Active Cooldown Decrease: 8%
Valasia Response Skill Damage Increases: 4.6%

Code: Failess   Clementine   Unstable Melody distance has decreased.
Code: Failess   Unleashed   Seeking Enemies Range has been decreased.
Code: Failess   Slap   Blackhole effect will now only apply to the first hit.
Code: Failess O Mind Photograph [Moby Access] Use mobile maneuver to escape and install a trap using Moby where you stand.
Absorb 4 MP from enemies hit by the trap. (Can also be activated midair)
MP cost is adjusted.
100 → 120

Cooldown time is adjusted.
8 sec. → 10 sec.


[Moby Access] Use mobile maneuver to escape and install a trap using Moby where you stand.
Absorb
2 MP from enemies hit by the trap. (Can also be activated midair)

Fury Guardian   Burst Wolf   MP cost is adjusted.
100 → 120

Reversed trait effect has been adjusted.
MP Cost 50% → 70%
Cooldown 150% → 120%

Iron Paladin   Guard   MP cost is adjusted.
5 → 25
Comet Crusader   [Mod] Burst Wolf   MP cost is adjusted.
100 → 120
Elesis   Chivalry   Knight of Gale effect has been adjusted.

Gale skill MP cost decrease effect has been adjusted.
40% (PvP: 10%) → 30% (PvP: 5%)

Gale skill cooldown decrease effect has been adjusted.
40% (PvP: 20%) → 30% (PvP: 10%)

Psychic Tracer   Nasod Armor Mode – Battle Gear Enables Add to use Nasod Armor Commands. Press Z or X  button to activate the command after pressing Z or X skill button while Dynamo Configuration Mode (Awakening) is activated.

– Skills: Check skill description for skills applicable with the Nasod Armor Mode.
– Commands: ZZZ[Z], ZZX[X] (1st Job), XX[X], XXZ[Z~Z], →→ZZ[Z], →→XX[X],
→→Z[X],→→↑X[X]

Damage is cancelled when hit by the Nasod Armor combo. Continue pressing to use Nasod Armor combo again.

2nd Class Advance [Lunatic Psyker] can activate basic ground combo attacks.  The final combo hit triggers the Nasod Armor to activate.

Decreases DP use and enhances Nasod Armor Command damage.

[Continue pressing to use Nasod Armor combo again] function has been removed. Overall skill description has been edited.

Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press Z or X key after designated commands or skills while in Dynamo Configuration Mode (Awakening).
– Skills: Check skill description for skills applicable with the Nasod Armor Mode.
– Commands: ZZZ[Z],ZZX[X] (1st Class),
– XX[X],XXZ[Z~Z],→→ZZ[Z],→→XX[X],
– →→Z[X],→→↑X[X],
Ignores damage when attacked during a Nasod Armor combo.

Once advancing to 2nd class [Lunatic Psyker], activate Nasod Armor when attacked at the last part of the basic ground combo.

When in Dynamo Configuration Mode (Awakening), decreases DP use and enhances Nasod Armor Command damage.

Arc Tracer O Nasod Armor Mode – Transform Enables Add to use Nasod Armor commands. Press Z or X button to activate the command after pressing Z or X skill button while Dynamo Configuration Mode (Awakening) is activated.

– Skills: Check skill description for skills applicable with Nasod Armor Mode.
– Commands: ZZZ[Z], ZZX[X] (1st Job), XX[X], XXZ[Z~Z], →→ZZ[Z],
→→ZXX[X] (1st Job), →→Z←XX[X], →→XX[X] (1st Job), XX↓X

If hit during Nasod Armor combo, nullify the damage and continue to do Nasod Armor combo.

Acquiring Dynamo Mutation Point will replenish MP and increase Nasod Armor command damage. However, your MP will not be recovered when you acquire your Dynamo Mutation Point from awakening.
All skill’s magical damage will be converted to physical damage.

[If hit during Nasod Armor combo, continue to do Nasod Armor combo] function is removed. Overall skill description has been edited.

Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press Z or X key after designated commands or skills while in Dynamo Configuration Mode (Awakening).
– Skills: Check skill description for skills applicable with the Nasod Armor Mode.
– Commands: ZZZ[Z], ZZX[X] (1st Class),XX[X],XXZ[Z~Z],
– →→ZZ[Z], →→ZXX[X] (1st Class), →→Z←XX[X] – →→XX[X] (1st Class), XX↓X,
Ignores damage when attacked during a Nasod Armor combo.

Obtaining Dynamo Mutation Point will recover MP and increase Nasod Armor Command Damage. However, your MP will not be recovered when you obtain your Dynamo Mutation Point from awakening.
All skill’s magical damage will be converted to physical damage.

Time Tracer   Nasod Armor Mode – Overlimit Enables you to use Nasod Armor Commands. Press Z or X  button to activate Nasod Armor Commands after using ZX command skills while Dynamo Configuration Mode (Awakening) is activated.

– Skills: Check skill description for skills applicable with Nasod Armor Mode
– Commands: ZZZ[Z], ZZX[X] (1st Job), XXZ[Z~Z], XX[X]Z, – XX[X]X, →→ZZ[Z],
→→XX[X] (1st Job)

Damage is cancelled when hit by Nasod Armor combo. Continue pressing to use Nasod Armor combo again.

Increases the damage of Nasod Armor Commands and gains the abilities of Overlimit as well as teleportation.

Overlimit
– Consume DP and recover MP while in Dynamo Configuration Mode (Awakening)
– Consume MP and recover DP while in Dynamo Dissolution Mode (Non-Awakening)

Teleport
– Move through space with Nasod Armor combo Z or X commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening)

[Continue pressing to use Nasod Armor combo again] function has been removed. Overall skill description has been edited.

Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press Z or X key after designated commands or skills while in Dynamo Configuration Mode (Awakening).
– Skills: Check skill description for skills applicable with the Nasod Armor Mode.
– Commands: ZZZ[Z],ZZX[X] (1st Class),XXZ[Z~Z],XX[X]Z,
– XX[X]X,→→ZZ[Z],→→XX[X] (1st Class)
Ignores damage when attacked during a Nasod Armor combo.

Increase Nasod Armor Command Damage and gains the abilities of Overlimit and Teleportation.

Overlimit
– When in Dynamo Configuration Mode (Awakening), use DP to recover MP.
– When in Dynamo Dissolution Mode (Non-Awakening), use MP to recover DP.

Teleport
– Move through space with Nasod Armor Combo Z or X commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening)

Optimus   Awakened Will: Optimus Modify the Automatic Pistol, Mechs, and the G System. Bullets from the Automatic
Pistol will pierce through the enemy and ignore guard. Increase the action speed of [RX-78 Land Runner], [Air Mecha: Gale Force], [Ez-8 Countdown], [G-0 Battleroid] and increase all G Transform Mode Skill’s maximize, critical, and critical damage.

[Dungeon]

Number of Hits for Automatic Pistol: 1 time
Mech Action Speed Increase: 20%
Increase G Transform Mode Skill Maximize/Critical/Critical Damage: 20%

[PvP]
Number of Hits for Automatic Pistol: 1 time
Mech Action Speed Increase: 20%
Increase G Transform Mode Skill Maximize/Critical/Critical Damage: 20%

[RX-78 Land Runner], [Air Mecha: Gale Force], [Ez-8 Countdown], [G-0 Battleroid] action speed increase effect has been removed.

Modify the Automatic Pistol, Mechs, and the G System. Bullets from the Automatic
Pistol will pierce through the enemy and ignore guard.
Increase all G Transform Mode Skill’s maximize, critical, and critical damage.

[Dungeon]
Number of Hits for Automatic Pistol: 1 time
Increase G Transform Mode Skill Maximize/Critical/Critical Damage: 20%

[PvP]
Number of Hits for Automatic Pistol: 1 time
Increase G Transform Mode Skill Maximize/Critical/Critical Damage: 20%

Rumble Pumn O I am Stone   MP cost is adjusted.
25 → 40

Cooldown time is adjusted.
4 sec. → 8 sec.

Rumble Pumn O Galaxy   Light trait effect has been adjusted.
MP Cost 70% → 90%
Second Selection   Mutual Reception   MP cost is adjusted.
25 → 40

Cooldown time is adjusted.
3 sec. → 7 sec.

Stellar Caster   Beyond [Dungeon]
Stella Dice (Magical): 207% Multi Hit
Magical Defense Decrease: 10%

[PvP]
Stella Dice (Magical): 83% Multi Hit
Magical Defense Decrease: 10%

Stella Dice hit elemental attribute activation chance has decreased.

MP cost is adjusted.
25 → 55

Cooldown time is adjusted.
4 sec. → 6 sec.

Evil trait effect has been adjusted.
MP burn 4 → 2


[Dungeon]
Stella Dice (Magical): 207% Multi Hit

Magical Defense Decrease: 8%


[PvP]
Stella Dice (Magical): 83% Multi Hit

Magical Defense Decrease: 8%

Stellar Caster   Beyond Final Enhanced Skill
– Magical Defense decrease effect increased by 10%
Final Enhanced Skill
– Magical Defense decrease effect increased by 2%
Stellar Caster   Stella Dust   MP cost is adjusted.
20 → 45

Cooldown time is adjusted.
4 sec. → 6 sec.

Celestia   [Mod] Stella Dust   MP cost is adjusted.
20 → 45

Cooldown time is adjusted.
4 sec. → 6 sec.

Second Grief   Persistent Pursuit   The moon energy will no longer stun while it’s chasing.

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